Meet the Drones

Meet the Drones

NOISIS regarding the conditions prevailing in the field of public health and as a non-formal education institution, takes into account both the instructions of EODY regarding the operation of museums, as well as the measures that are applied in the school halls, taking care of the educational actions to be carried out in accordance with the applicable instructions and circulars. Setting as his primary priority and main concern the safety and health of his young and old friends, executives and associates, he will define the framework for the implementation of his programs, calling on everyone to respect and implement it. The protection of the personal data of the participants will be strictly observed, as it is valid in all the programs of the institution.

 

 

Using special drones as an educational tool, children are trained to operate a drone, learn relevant concepts of physics and engineering and are introduced to programming. Cycles of 3 workshops, lasting 90 minutes, for students of elementary school – high school.

Level 1: We know about Drones and their applications
For students from elementary school to high school
Drones or in Greek “Unmanned Aircraft Systems” are one of the fastest growing industries. Their applications are many and constantly growing as they evolve. The educational program “Introduction to Drones 1 – Silver wings” is an innovative program, which is implemented for the first time in Greece. Using special drones as an educational tool, we teach basic skills and knowledge to children aged 10-13 (4th grade – 1st grade).
At the level of technical knowledge children:
• Learn concepts of physics and engineering, related to the flying ability of drones.
• They learn basic information about the legal framework, which governs the use of drones in Greece by the Civil Aviation Service.
• Learn how to operate a drone through a series of tests of accuracy, speed and dexterity.
• Learn to plan, design and execute a flight plan based on a scenario.

At the general skills level, the program focuses on the basic skills of the 21st century. Children learn how to communicate and collaborate in small groups to identify and solve problems. They are also encouraged to use the personal element of each team member, devising a solution different from those of other teams.
Of course, all of the above is based on one key pillar: the game. Drones are the right tool to give children all the above skills and knowledge, without having to teach them… as long as we play.
Age: 4th Primary School – High School
Days of conduct: Sunday 4/10, 11/10, 18/10
Time: 17.00 – 18.30
Stock: 16
Cost: 60 €

Strict order of priority will be observed in the departments of all levels as places are limited.
The organization of the content and the execution of the program is by Christos Liabas, Mechanical Engineer, Teacher of Robotics, new technologies and Drones.
* This program does not award a state-of-the-art drone diploma, but aims to inspire children to explore the magical world of technology, work as a team, collaborate and acquire basic 21st century skills.
For registration (electronic only) click here.

Procedure for securing participation
1. Completion of the electronic application form.
2. Payment methods:
– Electronic payment. All VISA, Mastercard debit / credit cards are accepted.
– Fill in the form at NOISIS, depending on the availability and payment at the checkout during its opening hours (Tuesday to Friday 9:00 – 15:00, Saturday 11:30 – 18:00, Sunday 11:30 – 18:00) .
3. Ensuring final participation:
The final participation in the program is ensured by paying the participation amount and receiving a confirmation email.

Information:
Michalis Papoutsidis
Telephone: 2310 483 000, ext. 140 (Tuesday – Friday, 10.00 – 14.00)
Fax: 2310 483 020
e-mail: papoutsidis@noesis.edu.gr

NOISIS regarding the conditions prevailing in the field of public health and as a non-formal education institution, takes into account both the instructions of EODY regarding the operation of museums, as well as the measures that are applied in the school halls, taking care of the educational actions to be carried out in accordance with the applicable instructions and circulars. Setting as his primary priority and main concern the safety and health of his young and old friends, executives and associates, he will define the framework for the implementation of his programs, calling on everyone to respect and implement it. The protection of the personal data of the participants will be strictly observed, as it is valid in all the programs of the institution.

NOESIS MAKER

The NOESIS MAKER by Robotixlab program is a series of independent workshops on science and technology and deals with the topics of Physical Computing, Video Game Design and Electronics-Soldering.

Each thematic workshop is completed in 3 sessions of 90 minutes each and concerns 2 age groups: students D ‘- S’ Elementary and students A ‘- C’ Gymnasium.

Physical Computing

Most innovative technology applications today, from cell phones to smart homes, are based on Physical Computing technology and more specifically microcomputers with sensors and actuators. In this topic we analyze this technology by experientially seeing some applications as examples. Next, we learn to work with the necessary tools (hardware / software) to create our own simple applications, such as hiking counters, electronic musical instruments and radio devices for wireless telemetry applications. During the second and third meeting we apply the basic knowledge of the first laboratory to implement a more complete robotics project with movement, light and interactivity. The larger age groups delve deeper both in terms of programming and in terms of the use of peripheral sensors in the system.

Dates: Saturday 3/10, 10/10, 17/10

Time: 11.30-13.00 for primary school students

Time: 13.30-15.00 for high school students

Stock: 15

Cost: € 60.00

 

Video Game Design

This theme puts the participants on the “back of the curtain” and reveals the logic, rules, math and algorithms of simple video games. Through this workshop we give the opportunity to reward video games, as children from ordinary users become the makers of their own video games. During the first introductory meeting we analyze the video games and get to know experientially playing with a relatively new category, that of interactive games, which lift you off the couch and are played with movements of the whole body. Finally, we learn the necessary tools, so that in the second and third meeting we can make our own video game. The older age group follows the same general structure, but uses different tools (hardware / software) to create a more “advanced” game.

Dates: Saturday 24/10, 31/10, 7/11

Hours: 11.30-13.00 for primary school students

Time: 13.30-15.00 for high school students

Stock: 15

Cost: € 60.00

 

Electronics – Soldering

Participants acquire some basic knowledge about electronic circuits, their design and the construction of electronic boards (PCB design). They also learn about the safe use of the soldering iron (soldering iron) and stick to practice some electronic components on a general purpose board. During the second meeting, they design a simple creative electronic circuit (with sound, motion or light) and build it by gluing the components with a soldering iron. In the end, they keep their construction for the house. The largest age group of participants designs and builds a more complex electronic project.

Dates: Saturday 14/11, 21/11, 28/11

Time: 11.30-13.00 for primary school students

Time: 13.30-15.00 for high school students

Stock: 15

Cost: € 60.00

 

For registration (electronic only) click here.

Strict order of priority will be observed in the sections of all topics as places are limited.

Robotixlab laboratories are designed by Robotics Engineer, Antonis Kanouras and implemented by Robotixlab and its trained animators / trainers. Thessaloniki-based Robotixlab has been planning and implementing robotics and technology activities for children since 2008.

Procedure for securing participation

Completion of the electronic application form.
Payment methods:

– Electronic payment. All VISA, Mastercard debit / credit cards are accepted.

– Fill in the form at NOISIS, depending on the availability and payment at the checkout during its opening hours (Tuesday to Friday 9:00 – 15:00, Saturday 11:30 – 18:00, Sunday 11:30 – 18:00) .

Ensuring final participation:

The final participation in the program is ensured by paying the participation amount and receiving a confirmation email.

 

Information:

Michalis Papoutsidis

Telephone: 2310 483 000, ext. 140 (Tuesday – Friday, 10.00 – 14.00)

Fax: 2310 483 020

e-mail: papoutsidis@noesis.edu.gr

Creative robotics

The program combines introduction to robotics, programming, creative construction and learning, through the practice of children’s free imagination. Cycles of 3 workshops, lasting 90 minutes, for kindergarten – 2nd grade students.

Creative Robotics
Transforming our old toys!

A program that combines the introduction to robotics, programming, creative construction and learning, through the practice of children’s free imagination. With a focus on education, learning, entertainment and creation, we will get to know the electrical circuit through conductive plasticine. We will learn the rules and principles of robotics and drawing inspiration from ancient Greece and its technological achievements, with sensors and motors, we will complete our creations, transforming our old toys that we will bring from our home!

Our constructions will be part of a collection that will remain and will be exhibited at NOISIS in June 2021. The deconstruction of the concept of “old” or “damaged” toy is the basic principle of the workshops. The combination of heterogeneous materials, learning and entertainment is the basic structure of the complex program of Creative Robotics.

Ages: Kindergarten up to 2nd grade

Dates: Saturday 3/10, 10/10, 17/10

Time: 17.00-18.30

Stock: 16

Cost: € 60.00

For registration (electronic only) click here.

Strict order of priority will be observed in the sections of all topics as places are limited.

The Creative Robotics program was designed and implemented by the artist Georgios Antonogiannakis (Georgios GreeKalogerakis) and is based on his postgraduate studies in Art and Technology (MA Computational Arts). The workshops are presented by him and the team of AgoGreece (www.agogreece.com), having as main axis the feedback and the continuous development of the program.

Procedure for securing participation

Completion of the electronic application form.
Payment methods:
– Electronic payment. All VISA, Mastercard debit / credit cards are accepted.
– Fill in the form at NOISIS, depending on the availability and payment at the checkout during its opening hours (Tuesday to Friday 9:00 – 15:00, Saturday 11:30 – 18:00, Sunday 11:30 – 18:00) .
Ensuring final participation:

The final participation in the program is ensured by paying the participation amount and receiving a confirmation email.

Information:

Eleana Balla

phone 2310 483000, ext. 149 (Monday – Friday, hours 10:00 – 13:00)

Fax: 2310 483 020

e-mail: balla@noesis.edu.gr

NOISIS regarding the conditions prevailing in the field of public health and as a non-formal education institution, takes into account both the instructions of EODY regarding the operation of museums, as well as the measures that are applied in the school halls, taking care of the educational actions to be carried out in accordance with the applicable instructions and circulars. Setting as his primary priority and main concern the safety and health of his young and old friends, executives and associates, he will define the framework for the implementation of his programs, calling on everyone to respect and implement it. The protection of the personal data of the participants will be strictly observed, as it is valid in all the programs of the institution.

Peiramatistas!

 

Scientific routes

This year’s Peiramatistas carve scientific paths, in the footsteps of Odysseus, on the way to the Moon, on the journey of light, on the paths of the car. There will be four workshops with a common element of the course, the journey, in the literal or metaphorical sense. Technology has its own paths. It is all a journey of the mind and intellect that does not stop moving forward, discovering, exploring new paths in the history of science.

Age: Toddlers – 2nd Grade
Stock: 20
Dates: Sunday 16/2, 23/2, 8/3, 15/3
Hours: 11.15 – 12.45
Cost: € 60.00

STEAM experiential workshops (Science, Technology, Engineering, Art, Mathematics) combine experiments, constructions, games. Each workshop focuses on one topic: Cartography and cruising, space travel, optical physics, automotive technology.

The four laboratories in detail:

In the footsteps of Odysseus
A workshop on sea voyages, buoyancy and navigation, cartography, wind power, water transport, on the occasion of Odysseus’ voyage. It is essentially a preparation for a sailing trip in the laboratory. “Shipbuilders and sailors, cartographers and geographers” follow the course of Odysseus. The workshop includes experiments and constructions on the subject of buoyancy, creative constructions of floating means with sail with simple materials (straws, sticks, etc.), construction of a wind vane, game with coordinates on the map of the Mediterranean.

On the way to the Moon
Space travel, missions to the Moon, launches, life in space. All this on the occasion of the 50th anniversary of the first mission to the Moon. We will organize a space mission, overcoming gravity, building a launch system, observing the phases of the Moon, we will reach the first step of man on the moon. It is an introductory laboratory in the world of space travel. With the snapshots from the first moon and the power of imagination, we will relive an important moment in the history of science.

The journey of light
An investigation into optical physics, light and shadow, solar energy, colors, visual perception, photography and animation. In the workshop we will talk about the power of light and solar energy, the composition and analysis of colors, shadow and translucent materials, image capture and animation. We will create projected images from the shadow of materials, we will compose colors with projections. It is a passage from the physical properties of light to the arts of shadow theater, photography and cinema.

Car routes
A tour of automotive technology, the invention of the wheel, alternative sources of propulsion, road safety, the car of the future. The road, the traffic, the scrolling, the car, the safety. These are the keywords of the laboratory. We will refer to the wheel and experiment with the scrolling of things and people, we will observe the operation of the engine in a model, we will experiment with alternative forms of engine (electric, solar, water). Finally, we will talk about the joy and safety in the car with a surprise construction!

Peiramatistas science laboratories were presented as a good educational practice at the 2nd International Conference of the University of Macedonia “Reimaging schooling”, Thessaloniki, September 2015.

The organization of the content and the execution of the program is carried out by the “Knowledge and Experience”.

For registration (electronic only) click here.

Procedure for securing participation
1. Completion of the electronic application form.
2. Payment methods:
– Electronic payment. All VISA, Mastercard debit / credit cards are accepted.
– Fill in the form at NOISIS, depending on the availability and payment at the checkout during its opening hours (Tuesday to Friday 9:00 – 15:00, Saturday and Sunday 11:30 – 18:00).
3. Ensuring final participation:
The final participation in the program is ensured by paying the participation amount and receiving a confirmation email.

Information
Maria Karnezou
Telephone: 2310 483 000, ext. 121 (Monday – Friday, 10.00 – 14.00)
Fax: 2310 483 020, e-mail: karnezou@noesis.edu.gr

Excavation

Laboratory for the acquaintance of primary school children with geo-sciences (earth sciences).

The little paleontologists use the scientific knowledge and special equipment to discover mysterious fossils in the Museum. Duration: 2 hours

Slime

A laboratory full of entertainment and education, where young scientists engage in experiments with the central theme of polymers (slimes), observe, collect data and research, while at the end of the workshop they receive souvenirs.

Scientist by the fireplace

A festive workshop inspired by Christmas customs, where children engage in experiments and constructions that combine science with the festive atmosphere, while also receiving souvenirs.

Eggs but scientifically!

Εργασ A workshop with the object of study the egg, where children engage in impressive physics experiments and Easter constructions. Experience the experience of a small scientist, gain new knowledge, indulge in creation and construction.

 

“Eggs ala Scientific” are here to offer you:
– Experiment show starring the egg
– Easter constructions and handicrafts workshop
– Souvenirs
– 1.5 hours of creative work with escorts-teachers

Aimed at children from 2nd to 5th grade.
Duration: 90΄

My heart beats!

What is the heart and how does it work?
– Do you know what a pulse is and how we measure it?
– Why is the blood red?
– Do you love knowledge through experiments and constructions?

Get ready to give answers to the above, offering children:
– 1 hour entertainment and experiential education
– Demonstration experiments by Dr. Noesis
– Conducting experiments in individual and group collaboration
– Souvenir gift